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Intel Core i7 Review

cookerjc 发表于 2008-8-15 14:42

虚幻竞技场3 V1.3补丁终于推出

  在经历了两个月的紧张开发之后,Epic终于正式发布虚幻竞技场 Unreal tournament的V1.3补丁了。该补丁大小为263MB,能够在任何版本上进行升级,以下是该补丁的主要改进:

游戏内容:
Viper将不能在水底驾驶,如果在水底进入该载具驾驶则会先上浮出水面。
修正了使用传送器击杀时的分数问题。
修正了在玩家使用某些环境下自杀时的分数问题。
修正了在1V1情况下出现friend fire选项的问题。
在1V1情况下有玩家离开,比赛将立刻结束。
修正了漂浮板的脚本错误,不能生成漂浮板的时候将不会导致游戏崩溃。

引擎改进:
加入动态模糊(默认为关闭)

  更多改进请进入论坛查看原文。

[url=http://www.unrealtournament3.com/us/patches/UT3_Patch1.3_US.zip][color=#0000ff]官网直接下载[/color][/url] | [url=http://www.gamershell.com/download_31004.shtml][color=#0000ff]Gamer's Hell[/color][/url] | [url=http://download.beyondunreal.com/fileworks.php/official/ut3/ut3patch3.exe][color=#0000ff]Behyond Unreal[/color][/url] |

cookerjc 发表于 2008-8-15 14:42

Change Log全文

Gameplay:
- Vipers can no longer be driven around underwater if entered while underwater - they pop up out of the water, even if deep in it.
- Fixed giving proper stats credit for translocator telefrags.
- Fixed giving proper suicide stat credit for certain environmental suicides.
- Fixed friendly fire mutator showing up as option for Duel.
- Fixed "missing required file for demo playback" error message.
- End the match right away in duel if a player leaves.
- Deployables can no longer be deployed onto hover/flying vehicles.
- Fixed Hoverboard script warnings and possible crash if hoverboard fails to spawn.

Engine/Rendering:
- Added motion blur menu option for PC (defaults to off).

User Interface:
- Added player name list to server browser.
- Added midgame map voting, with serverside config options in UTGame.ini
- Fixed History being saved for servers joined via cmdline and console.
- Fixed leading vote count indicator when map voting underway.
- Added the number of files left to download to the package downloading message.

Networking:
- New dynamic netspeed adjustment system for listen servers. Improves network performance for listen servers which typically have limited upstream bandwidth by dividing available bandwidth between clients.
- HTTP redirect with compression now falls back to the uncompressed case if the compressed file could not be found.
- Fixed erroneous "connection failed" error when performing non-seamless travelling.
- Fixed network vulnerability.

Mod support:
- Added support for Interactions to have a PostRender call (to render to canvas).
- Added support for Interactions to have exec functions be called on them.
- Added cut/copy/paste support to the console.
- Fix for custom factions in the UI.
- Added support for -mod commandline option so that a TC mod can have a .ini file "sandbox" - where they can have new content paths, new startup maps, etc..

Map specific:
- Fixed CTF-Searchlight black boxes before match starts.
- Fixed CTF-Searchlight search lights.
- Fixed CTF-Hydrosis collision issues.
- Fixed DM-Morbias collision issues.
- Fixed collision issue in DM-Deck.

AI improvements:
- Fixed bots not using link gun beam on enemies.
- Improved bot hoverboard AI.
- Fixed bots sometimes not picking up flags/orbs they dropped.

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